This week I have been mainly playing...Urban War.
With no campaign games looming and a bit of a lull generally for the summer season, Kev and myself were looking for a game and we plumped for a game of these old favorites, spurred on by Kev's wish to put his very nice Forward Post terrain bit's from Antenociti's Workshop on the table. No problems there.
With a bit of a change in line up from our previous forays into Iskandria, I went with a squad of Viridian Marine's and Kev played his Koralon gribblies.
The game played out in a fairly typical manner. The first few rounds, the Marine's seemed to be unable to miss anything and the Koralon forces were depleted seemingly with ease and they approached their break point (50%) very quickly. Even by opening a portal and vallumping some gribblies including the big one, into the centre of the Marine's troops failed to make a dent in the troops lines as the Sergeant took out the first alien as it emerged from the portal much to everyone's surprise then succumbed to the onslaught but the next lowly Marine grunt then proceeded to dispatch the next alien with his knife and took a wound from the big nasty and held the centre by himself for several turns.
On the flank it was a similar story as the grunts seemed to have charmed lives and took another couple out in close combat and only losing one of their number in return.
The wheel turned however as it usually does, and with the Koralon forces making their first break test they dropped a gear and the Marine's started using rubber bullets, still hitting everything they aimed at but failing to wound anything. C'est La Guerre.
In fairly quick succession the marine's lost a further four, mainly on the right flank, and once reaching break point, failed their first test and broke.
Another close and enjoyable game, which is always nice.